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Friday, January 30, 2009
Thursday, January 29, 2009
Wednesday, January 28, 2009
Chaotic Card of the Week-January 28
This week's card is Brimflame.
Courage: 60
Courage: 60
Power: 90
Wisdom: 45
Speed: 60
Energy: 60
Brimflame has been a fun underworlder to play with for a while now. I have seem him played effectively in numerous underworld decks for a while now, so I feel that Brimflame deserves some praise. With a whepcrack you have a creature with 65 energy, two elements, 115 power, and fire 10. Who wouldn't want that in their deck?
Of course, the big problem with Brimflame is that if he loses his battlegear, he loses all of his fire 10, or fire 5 if you used another battlegear. If you can keep the battlegear on him, he is a huge threat. If you lose it, you might be in a little bit of trouble. The good news is that most decks outside of other underworld decks don't have battlegear distruction, so you should be good :).
Rate out of 10 like usual :).
Brimflame has been a fun underworlder to play with for a while now. I have seem him played effectively in numerous underworld decks for a while now, so I feel that Brimflame deserves some praise. With a whepcrack you have a creature with 65 energy, two elements, 115 power, and fire 10. Who wouldn't want that in their deck?
Of course, the big problem with Brimflame is that if he loses his battlegear, he loses all of his fire 10, or fire 5 if you used another battlegear. If you can keep the battlegear on him, he is a huge threat. If you lose it, you might be in a little bit of trouble. The good news is that most decks outside of other underworld decks don't have battlegear distruction, so you should be good :).
Rate out of 10 like usual :).
Wednesday, January 21, 2009
Chaotic Card of the Week-January 21
This week's card is Ice Sheet :).
When this card first came out, most people probably didn't find a use for it. But that was back in the good old days of our first attempts at Gan'Trak armies, Bladez builds, and other various decks. We have all become well acquainted with Rise of the Oligarch, and I am sure many of you have already figured out how I am going to explain how to use it in this little segment.
The key is fluidmorphers. Although most fluidmorphers are far from the types of creatures you would like to be offensive with, there are a few creatures like Nunk'worn, that towards the end of a match will have more counters that you know what to do with, and with Ice Sheet, you will be putting those oncec useless counters to good use.
So, like always, please rate Ice Sheet out of ten, :).
When this card first came out, most people probably didn't find a use for it. But that was back in the good old days of our first attempts at Gan'Trak armies, Bladez builds, and other various decks. We have all become well acquainted with Rise of the Oligarch, and I am sure many of you have already figured out how I am going to explain how to use it in this little segment.
The key is fluidmorphers. Although most fluidmorphers are far from the types of creatures you would like to be offensive with, there are a few creatures like Nunk'worn, that towards the end of a match will have more counters that you know what to do with, and with Ice Sheet, you will be putting those oncec useless counters to good use.
So, like always, please rate Ice Sheet out of ten, :).
Tuesday, January 20, 2009
Final Voting Round: Names
Here are a few names that were submitted, along with the people who sent them in :).3.
1. Crifter-etheto
2. Djun-OGPLAYA
3. Zarvaan-kidmarchand
1. Crifter-etheto
2. Djun-OGPLAYA
3. Zarvaan-kidmarchand
Thursday, January 15, 2009
Prizes over due :P
Well, I know this is a little late, but here are the winners of the design contest:
1. OGPLAYA
2. kidmarchand
3. DustyBo
4. savage
I will be sending these players their prizes right now :).
1. OGPLAYA
2. kidmarchand
3. DustyBo
4. savage
I will be sending these players their prizes right now :).
Wednesday, January 14, 2009
Chaotic Card of the Week-January 14
This week's card is Hune Paltanin :)
Courage: 75
Power: 15
Wisdom: 110
Speed: 15
Energy: 40
You might have noticed that I have a little fun in photoshop with this card. I made it foil-y :P.
Anyway, on to the card itself. With two mugic counters, Hune Paltanin is a somewhat strong mugic caster for your back row. She isn't much of a fighter, not even a little, but her ability makes up for it. Overworld decks aren't as widespread as they could be, which is great for a player who chooses to use a Hune Paltanin. Every time your opponent wants to cast a mugic, or play a mugic ability, you get 10 points of healing to protect your creatures.
In an underworld match, all of their damage dealing mugic deals 10 less, and ulmars are next to useless as long as Hune Paltanin is on the board. Mugic is universal. Every deck runs it, so unless you are playing another overworld deck, you are probably going to get upwards of 60 points of healing in a match thanks to her, and that is on top of the two mugic counters she has on her!
So rate her out of ten!
You might have noticed that I have a little fun in photoshop with this card. I made it foil-y :P.
Anyway, on to the card itself. With two mugic counters, Hune Paltanin is a somewhat strong mugic caster for your back row. She isn't much of a fighter, not even a little, but her ability makes up for it. Overworld decks aren't as widespread as they could be, which is great for a player who chooses to use a Hune Paltanin. Every time your opponent wants to cast a mugic, or play a mugic ability, you get 10 points of healing to protect your creatures.
In an underworld match, all of their damage dealing mugic deals 10 less, and ulmars are next to useless as long as Hune Paltanin is on the board. Mugic is universal. Every deck runs it, so unless you are playing another overworld deck, you are probably going to get upwards of 60 points of healing in a match thanks to her, and that is on top of the two mugic counters she has on her!
So rate her out of ten!
Friday, January 9, 2009
Creature Naming!
Wednesday, January 7, 2009
Chaotic Card of the Week-January 7
This week's card is Skeletal Springs :).
This card is a really nifty and interesting counter to the Fluidmorphing decks out there. It's interesting because it powers up water attacks, but it also shuts down an ability that is centered around water. It's nifty because it it one of the only cards that powers up attacks of a certain element without lowering the damage from another elemental type attack. So if you are running a deck that uses both water and earth attacks, you wouldn't play Everrain, but Skeletal Springs would be a much better choice.
This card is a bit of a double edge sword though. Skeltal Springs gives any creature with the Water element Water 5, without lowering the damage of other attacks that your opponent might have. So if your opponent has the water element as well, both of you will both be on equal ground.
Rate out of 10 :).
This card is a really nifty and interesting counter to the Fluidmorphing decks out there. It's interesting because it powers up water attacks, but it also shuts down an ability that is centered around water. It's nifty because it it one of the only cards that powers up attacks of a certain element without lowering the damage from another elemental type attack. So if you are running a deck that uses both water and earth attacks, you wouldn't play Everrain, but Skeletal Springs would be a much better choice.
This card is a bit of a double edge sword though. Skeltal Springs gives any creature with the Water element Water 5, without lowering the damage of other attacks that your opponent might have. So if your opponent has the water element as well, both of you will both be on equal ground.
Rate out of 10 :).
Tuesday, January 6, 2009
Friday, January 2, 2009
Would you believe Iparu is in the Nebres card?
Well it's true! Nebres's card has a long and interesting story of tragedy, friendship, and teamwork that I think all of you guys should know about. Ed Nebres is an artist who works for 4kids Entertainment as an artist, and has also done some of the art on our chaotic cards. One day, he had a stroke which really impacted the rest of the art team. All of his friends got together to work on this card and its art as a sort of "get well soon" card. If you own on of these cards, you will notice that the artist's name is "Ed's friends".
Here is a link for the full story:
http://e-mannland.blogspot.com/2008/12/chaoticthe-epic-of-nebres.html
It is easier to see with the full artwork, but Iparu is just under Nebres's left leg. The link above has the full artwork at the bottom of the page.
Next Round of Voting
Welcome back! This week we are almost finishing up with our Community Make-A-Card! I have narrowed it down to four finalists, and today and all this week we are going to vote on which card we think is the most original, functional, and above all: the coolest!
Card one:
Creature-Mipedian Scout
Invisibility: Strike 5
When "This Creature" becomes engaged, invisibility cannot be negated.
Elements:
Air
Courage-40
Power-30
Wisdom-50
Speed-70
Energy-40
Mugic-1
Card two:
Creature-Mipedian Warrior Muge
1MC: Sacrifice "This Creature": deal 25 Damage to Target Creature.
1MC: Target Creature Gains Invisibility Strike 5 Until the End of the turn.
2MC: Target Creature gains Water until the end of the turn.
Unique
Elements:
Air
Water
Courage-45
Power-50
Wisdom-65
Speed-70
Energy-50
Mugic-2
Card three:
Creature-Mipedian Stalker Muge
Inivsability Strike 5
1MC: Invisibility cannot be negated.
Elements:
Air
Courage-45
Power-20
Wisdom-55
Speed-70
Energy-45
Mugic-2
Card four:
Creature-Elite Stalker
Invisibility: Strike 5
Invisibility: Dodge (your opponents first attack deals 0)
Elements:
Air
Courage-55
Power-35
Wisdom-60
Speed-65
Energy-45
Mugic-1
I am going to keep the finalist's names a secret for now. You'll find out when the voting is over. I don't want any of you guys voting for a card just because you know the player :P.
Card one:
Creature-Mipedian Scout
Invisibility: Strike 5
When "This Creature" becomes engaged, invisibility cannot be negated.
Elements:
Air
Courage-40
Power-30
Wisdom-50
Speed-70
Energy-40
Mugic-1
Card two:
Creature-Mipedian Warrior Muge
1MC: Sacrifice "This Creature": deal 25 Damage to Target Creature.
1MC: Target Creature Gains Invisibility Strike 5 Until the End of the turn.
2MC: Target Creature gains Water until the end of the turn.
Unique
Elements:
Air
Water
Courage-45
Power-50
Wisdom-65
Speed-70
Energy-50
Mugic-2
Card three:
Creature-Mipedian Stalker Muge
Inivsability Strike 5
1MC: Invisibility cannot be negated.
Elements:
Air
Courage-45
Power-20
Wisdom-55
Speed-70
Energy-45
Mugic-2
Card four:
Creature-Elite Stalker
Invisibility: Strike 5
Invisibility: Dodge (your opponents first attack deals 0)
Elements:
Air
Courage-55
Power-35
Wisdom-60
Speed-65
Energy-45
Mugic-1
I am going to keep the finalist's names a secret for now. You'll find out when the voting is over. I don't want any of you guys voting for a card just because you know the player :P.
Chaotic Card of the Week-January 2
Happy new year to all of you! Holidays usually mess with my calendar, so I forgot about the CCTW, but I'll fill you guys in right now!
This week I chose Phobia Plates
I have been looking at Phobia Plates for some time now, and it is an interesting piece of battlegear. This card defeats decks like my Clodor deck by shutting them off at their source: challenges. A number of decks use challanges right now like stat drain decks, or even most other decks use at least a few attacks with challenges.
Its second ability is a little more deck specific. You will mostly see damage dealing mugic in underworld deck, but more and more generic mugic, and mugic in other tribes are getting in on the action. Cards like Casters' Warsong, Psionic Serenade, and Prelude to Dominance are seeing more play now-a-days, and this card give your creatures a good defense against them.
What do you guys think about this card? Rate out of 10 :).
This week I chose Phobia Plates
I have been looking at Phobia Plates for some time now, and it is an interesting piece of battlegear. This card defeats decks like my Clodor deck by shutting them off at their source: challenges. A number of decks use challanges right now like stat drain decks, or even most other decks use at least a few attacks with challenges.
Its second ability is a little more deck specific. You will mostly see damage dealing mugic in underworld deck, but more and more generic mugic, and mugic in other tribes are getting in on the action. Cards like Casters' Warsong, Psionic Serenade, and Prelude to Dominance are seeing more play now-a-days, and this card give your creatures a good defense against them.
What do you guys think about this card? Rate out of 10 :).
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