This week's card is Skeletal Springs :).
This card is a really nifty and interesting counter to the Fluidmorphing decks out there. It's interesting because it powers up water attacks, but it also shuts down an ability that is centered around water. It's nifty because it it one of the only cards that powers up attacks of a certain element without lowering the damage from another elemental type attack. So if you are running a deck that uses both water and earth attacks, you wouldn't play Everrain, but Skeletal Springs would be a much better choice.
This card is a bit of a double edge sword though. Skeltal Springs gives any creature with the Water element Water 5, without lowering the damage of other attacks that your opponent might have. So if your opponent has the water element as well, both of you will both be on equal ground.
Rate out of 10 :).